This Metroidvania project is now nearly complete. The level is built out and has some art, though there needs to be more (and better) art. There are 3 different types of enemies and 2 skills. The camera locks to rooms and rooms are added to the minimap when the player walks over it. There is a pause menu that allows the player to change skills or quit the game. Unfortunately, I did not have time to add into interact-able environment objects such as locked doors or healing areas. These will be added shortly over these next couple weeks.